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Spacelords: White Noise

I was working in the “Council Apocalypse” campaign of “The Raiders of the Broken Planet” renamed now as “Spacelords”.
I was responsable for taking security from blockout to final production quality the "Nimrod's Dome" on the center of the gameplay area in “White Noise” misión.
My main responsibilities was modelling, uv mapping, texture blending and decals mainly focusing on the center of the gameplay area.

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First phase of gameplay, where "Nimrod's Dome" exterior is closed - White Noise mission

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First phase of gameplay, where "Nimrod's Dome" exterior is closed - White Noise mission

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Second phase of gameplay, where "Nimrod's Dome" is opened and "Nimrod" is out - White Noise mission

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Second phase of gameplay, where "Nimrod's Dome" is opened and "Nimrod" is out - White Noise mission