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Raiders of the Broken Planet: The Destroyer of Worlds

I was working in the “Hades Betrayal” campaign of “The Raiders of the Broken Planet” and I was responsable for taking security from blockout to final production quality, on the gameplay area of "Hades Transport" in “The Destroyer of Worlds” misión.
My main responsibilities was map organization, world building, set dressing, uv mapping, texture blending and decals mainly focusing on the gameplay área.
Other artist, that worked on this gameplay área was Alvaro Villegas.

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Gameplay area of the "Hades Transport " - The Destroyer of Worlds mission

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Gameplay area of the "Hades Transport " - The Destroyer of Worlds mission

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Gameplay area of the "Hades Transport " - The Destroyer of Worlds mission

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Gameplay area of the "Hades Transport " - The Destroyer of Worlds mission

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Gameplay area of the "Hades Transport " - The Destroyer of Worlds mission

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Gameplay area of the "Hades Transport " - The Destroyer of Worlds mission